пятница, 11 июля 2008 г.

Unholy Talent

Epidemic
Rank 0/2
Increases the duration of diseases caused by you, or your ghouls by 3 sec.
  Virulence
Rank 0/3
Increases your chance to hit with your spells by 1% and reduces the chance that diseases you cause can be cured by 10%.
  Improved Death Coil
Rank 0/3
Increases the damage and healing of your Death Coil spell by 5%
  Vicious Strikes
Rank 0/3
Increases the critical strike chance by 1% and critical strike damage by 1% of your Plague Strike, Death Strike and Degeneration.

  Ravenous Dead
Rank 0/5
Requires 5 Points in Unholy Talents
Increases the total Strength of you and your Ghouls by 1% and reduces the cooldown on Raise Dead by 30 sec.
  Unholy Command
Rank 0/2
Requires 5 Points in Unholy Talents
Reduces the cooldown of your Death Grip ability by 5 sec and the cooldown of your Blood Boil ability by 2 sec.
 
Improved Plague Strike
Rank 0/3
Requires 10 Points in Unholy Talents
Increases the damage done by your Plague Strike ability by 5%.
  Lichborne
Rank 0/1
Requires 10 Points in Unholy Talents
Instant - 5 min cooldown
Draw upon unholy energy to become undead for 30 sec. While undead, you are immune to Charm, Fear and Sleep effects, and your horrifying visage causes melee attacks to have an additional 25% chance to miss you.
  Necrosis
Rank 0/5
Requires 10 Points in Unholy Talents
Your normal melee swings have a 20% chance to deal an additional 5% Shadow damage.

On a Pale Horse
Rank 0/2
Requires 15 Points in Unholy Talents
You become as hard to stop as death itself. The duration of all Stun and Fear against you is reduced by 10% and your mounted speed is increased by 10%. This does not stack with other movement speed increasing effects.
  Ferocious Dead
Rank 0/3
Requires 5 points in Ravenous Dead.

Requires 15 Points in Unholy Talents
Raise Dead lasts an additional 3o sec. Army of the Dead lasts an additional 1 sec, and Death Pact grants a heal over time effect for 15 sec equal to 50% of the amount healed.
  Dirge
Rank 0/3
Requires 15 points in Unholy Talents
Your Plague Strike, Degeneration, Raise Dead and Summon Gargoyle generate 25% additional runic power.
  Shadow of Death
Rank 0/5
Requires 15 points in Unholy Talents
Increases all your attributes by 1% and whenever you die, you return to keep fighting as a Ghoul for 45 sec.

Corpse Explosion
Rank 0/1
Requires 20 points in Unholy Talents
Instant - 20 yd range
Requires Runic Power
Unleashes all available runic power to cause a targeted corpse to explode for 3.6 Nature damage per 10 runic power to all enemies within 20 yards.
  Impurity
Rank 0/5
Requires 20 points in Unholy Talents
Your spells receive an additional 4% benefit from your attack power.
  Unholy Rune Mastery
Requires 20 points in Unholy Talents
When you strike an enemy with Degeneration or Plague Strike there is a 10% chance that the time it takes for your Unholy Runes to activate will be cut in half for the next 5 sec.
 
Improved Corpse Explosion
Rank 0/2
Requires 1 point in Corpse Explosion.

equires 25 points in Unholy Talents
Exploded corpses cause 25% additional damage and have a 50% chance to cast a disease on enemy targets that deals 36% of th eexplosion damage over 9 sec.
  Magic Supression
Rank 0/5
Requires 25 points in Unholy Talents
You take 1% less damage from all magic. In addition, your Anti-Magic Shell absorbs an additional 5% of spell damage.
  Bone Armor
Requires 25 points in Unholy Talents
Instant - 1 Unholy - 1 Frost
30 sec Cooldown
The caster is surrounded by 4 Whirling bones. each bone reduces the damage from the next spell or melee attack by 40% but is then consumed. Lasts 5 min.
 
  Improved Magic Supression
Rank 0/1
Requires 5 points in Magic Supression.

Requires 30 points in Unholy Talents
Instant - 1 Unholy
20 yd range - 2 min cooldown
Places a large, static Anti-Magic Zone which can protect any party members inside it. The Anti-Magic Zone absorbs 75% of the damage dealt by the next harmful spell. Absorbs up to 10,000 damage. Lasts 30 sec.
  Blood-Caked Blade
Rank 0/5
Requires 30 points in Unholy Talents
Your normal melee swings have a 2% chance to infect a target with plague, dealing shadow damage over time.
 
  Crypt Fever
Rank 0/5
Requires 35 points in Unholy Talents
Your diseases also cause Crypt Fever, which reduces an enemy's attributes by 1%. Crypt Fever lasts for 18 sec and can stack up to 3 times.
  Unholy Aura
Rank 0/2
Requires 35 points in Unholy Talents
Increases your Shadow resistance by 22. While in Unholy Presence, increases the movement speed of all party members within 45 yards by 5%. This effect stacks with other movement improving effects.
 
Wandering Plague
Rank 0/3
Requires 40 points in Unholy Talents
When your diseases damage an enemy, there is a 5% chance they will also damage other enemies within 8 yards. This spell ignores targets with effects cancelled by taking damage.
  Ebon Plaguebringer
Rank 0/3
Requires 5 points in Crypt Fever

Requires 40 points in Unholy Talents
Your Crypt Fever morphs into Ebon Plague, which increases vulnerability to magic by 1% in addition to reducing attributes by 5%. Ebon Plague lasts for 18 sec and can stack up to 3 times.
  Summon Gargoyle
Rank 0/1
Requires 40 points in Unholy Talents
Intant - 30 yd range
Requires Runic Power
5 min cooldown
A Gargoyle flies into the area and bombards the target with Shadow damage modified by the Death Knight's attack power. Persists for 1 sec per 8 runic power up to 1 min.
 
  Rage of Rivendare
Rank 0/5
Requires 45 points in Unholy Talents
Your spells and abilities deal 2% more damage to diseased targets.
  
  Unholy Blight
Rank 0/1
Requires 50 points in Unholy Talents
Intant - 10 Runic Power
1 min cooldown
A creeping swarm of unholy insects surrounds the caster for a 10 yd radius. All enemies caught in the swarm take 34 damage, and are plagued with a disease that can stack up to 3 times. Persists for 1 sec per 10 runic power.
  

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